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----------------------------------------------------------------
CrystalCPUID 3.3.7.153 (C) 2002-2004 hiyohiyo
Crystal Dew World [http://crystalmark.info/]
----------------------------------------------------------------
OS : Windows XP Professional SP1 [ 5.1 Build 2600 ]
Date : 2004/03/16 9:31:46
CPU Name : Intel Pentium III (Coppermine) →Dual構成です
Vendor String : GenuineIntel
Name String :
Architecture : x86
Process Rule : 0.18 um
Platform : Socket 370 → 実際はSlot1です
CPU Type : Original OEM processor [ 0 ]
Number(Logical) : 2
Family : 6
Model : 8
Stepping : 3
Brand ID : 02
Microcode ID : 13
Feature : MMX SSE
PowerManagement :
Current Original
Clock : 868.58 MHz 866.67 MHz
System Clock : 133.63 MHz 133.33 MHz
System Bus : 133.63 MHz 133.33 MHz
Multiplier : 6.50 6.50
Data Rate : SDR
Over Clock : 0.22 %
L1 I-Cache : 16 KB
L1 D-Cache : 16 KB
L2 Cache : 256 KB [Full:868.58 MHz]
CPUID : EAX EBX ECX EDX
----------------------------------------------
00000000 : 00000002 756E6547 6C65746E 49656E69
00000001 : 00000683 00000002 00000000 0383FBFF
00000002 : 03020101 00000000 00000000 0C040882
MSR : EAX1 EDX1 EAX2 EDX2
: C7D40000 00000000 00000000 00000000
QPF : 868.580000 MHz
----------------------------------------------------------------
Chipset Information
----------------------------------------------------------------
Chipset : ServerWorks Serverset III-HE
North Bridge : [1166:0008.22] ServerWorks CNB20HE
South Bridge : [1166:0200.4F] ServerWorks OSB4
Video Chip : [1002:5157.00] ATI RADEON 7500
----------------------------------------------------------------
BIOS Information by WMI (Windows Management Interface)
----------------------------------------------------------------
BIOS Vendor : Phoenix Technologies LTD
BIOS Caption : Default System BIOS
BIOS Version : PhoenixBIOS 4.0 Release 6.0
BIOS Date : 03/05/2001
SM BIOS Caption : 6.00
SM BIOS Version : 2.1
Mother Vendor :
Mother Product :
Mother Version : None
System Vendor :
System Model :
----------------------------------------------------------------
System Information by DMI (Desktop Management Interface)
----------------------------------------------------------------
SM BIOS Version : 2.1
BIOS Vendor : Phoenix Technologies LTD
BIOS Version : 6.00
BIOS Date : 03/05/01
BIOS ROM Size : 256 KB
Mother Vendor :
Mother Product :
Mother Version : None
CPU Socket : Slot 1
CPU Vendor : GenuineIntel
CPU Version : Pentium(R) III
Current Clock : 0 MHz
External Clock : 0 MHz
Max Clock : 500 MHz
CM2004OGLもやってみました。
Init. hiyoGL 2004 -- 2004030501
Initialized Random
Initialized glut-1
Init. Model (pentium4.gld)
[OK] Initialized Function Pointer
[OK]Initialized Model
Load GLD File (pentium4.gld)
[OK] Initialized GC2 Header
[OK] GC2 Load Header > err = 0
[OK] Init. Bit Data > err = 0
[OK] Init. Bit Data > err = 0
[OK] Init. Bit Data > err = 0
[OK] Init. Bit Data > err = 0
[OK] Init. Bit Data > err = 0
[OK] Init. Bit Data > err = 0
[OK] Free BitData
[OK] Free BitData
[OK] Free BitData
[OK] Free BitData
[OK] Free BitData
[OK] Free BitData
[OK] Load GC2 Ver2
[OK] Loaded GC2 > err = 0
[OK] Free GC2 Header
[OK] Loaded GLD File > err = 0
Regist Model
[OK] Registed Texture
[OK] Set VertexArray
[OK] Registed Model
Regist WireFrame Model
[OK] Set Coloy Array
[OK] Set WireVertex Array
[OK] Registed Wireframe Array
[OK] Free GLD Memory = 5
[OK] Initalized Model (pentium4.gld)
Init. Model (palomino.gld)
[OK] Initialized Function Pointer
[OK]Initialized Model
Load GLD File (palomino.gld)
[OK] Initialized GC2 Header
[OK] GC2 Load Header > err = 0
[OK] Init. Bit Data > err = 0
[OK] Init. Bit Data > err = 0
[OK] Init. Bit Data > err = 0
[OK] Init. Bit Data > err = 0
[OK] Init. Bit Data > err = 0
[OK] Init. Bit Data > err = 0
[OK] Free BitData
[OK] Free BitData
[OK] Free BitData
[OK] Free BitData
[OK] Free BitData
[OK] Free BitData
[OK] Load GC2 Ver2
[OK] Loaded GC2 > err = 0
[OK] Free GC2 Header
[OK] Initialized GC2 Header
[OK] GC2 Load Header > err = 0
[OK] Init. Bit Data > err = 0
[OK] Init. Bit Data > err = 0
[OK] Init. Bit Data > err = 0
[OK] Init. Bit Data > err = 0
[OK] Init. Bit Data > err = 0
[OK] Init. Bit Data > err = 0
[OK] Free BitData
[OK] Free BitData
[OK] Free BitData
[OK] Free BitData
[OK] Free BitData
[OK] Free BitData
[OK] Load GC2 Ver2
[OK] Loaded GC2 > err = 0
[OK] Free GC2 Header
[OK] Loaded GLD File > err = 0
Regist Model
[OK] Registed Texture
[OK] Set VertexArray
[OK] Registed Model
Regist WireFrame Model
[OK] Set Coloy Array
[OK] Set WireVertex Array
[OK] Registed Wireframe Array
[OK] Free GLD Memory = 5
[OK] Initalized Model (palomino.gld)
Init. Model (wireback.gld)
[OK] Initialized Function Pointer
[OK]Initialized Model
Load GLD File (wireback.gld)
[OK] Loaded GLD File > err = 0
Regist Model
[OK] Registed Texture
[OK] Set VertexArray
[OK] Registed Model
Regist WireFrame Model
[OK] Set Coloy Array
[OK] Set WireVertex Array
[OK] Registed Wireframe Array
[OK] Free GLD Memory = 5
[OK] Initalized Model (wireback.gld)
Init. Model (redcone.gld)
[OK] Initialized Function Pointer
[OK]Initialized Model
Load GLD File (redcone.gld)
[OK] Initialized GC2 Header
[OK] GC2 Load Header > err = 0
[OK] Init. Bit Data > err = 0
[OK] Init. Bit Data > err = 0
[OK] Init. Bit Data > err = 0
[OK] Init. Bit Data > err = 0
[OK] Init. Bit Data > err = 0
[OK] Init. Bit Data > err = 0
[OK] Free BitData
[OK] Free BitData
[OK] Free BitData
[OK] Free BitData
[OK] Free BitData
[OK] Free BitData
[OK] Load GC2 Ver2
[OK] Loaded GC2 > err = 0
[OK] Free GC2 Header
[OK] Loaded GLD File > err = 0
Regist Model
[OK] Registed Texture
[OK] Set VertexArray
[OK] Registed Model
Regist WireFrame Model
[OK] Set Coloy Array
[OK] Set WireVertex Array
[OK] Registed Wireframe Array
[OK] Free GLD Memory = 5
[OK] Initalized Model (redcone.gld)
Init. Model (grencone.gld)
[OK] Initialized Function Pointer
[OK]Initialized Model
Load GLD File (grencone.gld)
[OK] Initialized GC2 Header
[OK] GC2 Load Header > err = 0
[OK] Init. Bit Data > err = 0
[OK] Init. Bit Data > err = 0
[OK] Init. Bit Data > err = 0
[OK] Init. Bit Data > err = 0
[OK] Init. Bit Data > err = 0
[OK] Init. Bit Data > err = 0
[OK] Free BitData
[OK] Free BitData
[OK] Free BitData
[OK] Free BitData
[OK] Free BitData
[OK] Free BitData
[OK] Load GC2 Ver2
[OK] Loaded GC2 > err = 0
[OK] Free GC2 Header
[OK] Loaded GLD File > err = 0
Regist Model
[OK] Registed Texture
[OK] Set VertexArray
[OK] Registed Model
Regist WireFrame Model
[OK] Set Coloy Array
[OK] Set WireVertex Array
[OK] Registed Wireframe Array
[OK] Free GLD Memory = 5
[OK] Initalized Model (grencone.gld)
Init. Model (bluecone.gld)
[OK] Initialized Function Pointer
[OK]Initialized Model
Load GLD File (bluecone.gld)
[OK] Initialized GC2 Header
[OK] GC2 Load Header > err = 0
[OK] Init. Bit Data > err = 0
[OK] Init. Bit Data > err = 0
[OK] Init. Bit Data > err = 0
[OK] Init. Bit Data > err = 0
[OK] Init. Bit Data > err = 0
[OK] Init. Bit Data > err = 0
[OK] Free BitData
[OK] Free BitData
[OK] Free BitData
[OK] Free BitData
[OK] Free BitData
[OK] Free BitData
[OK] Load GC2 Ver2
[OK] Loaded GC2 > err = 0
[OK] Free GC2 Header
[OK] Loaded GLD File > err = 0
Regist Model
[OK] Registed Texture
[OK] Set VertexArray
[OK] Registed Model
Regist WireFrame Model
[OK] Set Coloy Array
[OK] Set WireVertex Array
[OK] Registed Wireframe Array
[OK] Free GLD Memory = 5
[OK] Initalized Model (bluecone.gld)
Initialized hiyogl Init.
Initialized glut-2
Booting Scene0
[Scene0] Init. Logo
[Scene0] Loading GC2 LogoFile
[OK] Initialized GC2 Header
[OK] GC2 Load Header > err = 0
[OK] Init. Bit Data > err = 0
[OK] Init. Bit Data > err = 0
[OK] Init. Bit Data > err = 0
[OK] Init. Bit Data > err = 0
[OK] Init. Bit Data > err = 0
[OK] Init. Bit Data > err = 0
[OK] Free BitData
[OK] Free BitData
[OK] Free BitData
[OK] Free BitData
[OK] Free BitData
[OK] Free BitData
[OK] Load GC2 Ver2
[OK] GC2 File Load > err = 0
[OK] Free GC2 Header
[Scene0] Init. GLFog
[Scene0] Init. GL Parameter
[Scene0] Init. GL Lighting
[Scene0] Loop Start!
Main Loop Start
[Scene1] Booting Scene1
[Scene1] Initalize Parameter
[Scene1] Initalize CPU Model
[Scene1] Initalize GL Depth
[Scene1] Initalize Fog
[Scene1] Starting Scene1
[Scene2] Booting Scene2
[Scene2] Initialized Parameter
[Scene2] Initialized CPU Model
[Scene2] Initialized GL Depth
[Scene2] Initialized GL Fog
[Scene2] Initialized GL Light
[Scene2] Starting Scene2
[Scene2] Stage 0
Terminating hiyoGL
[OK] Free GLD Memory = 10
[OK] Free Model
[OK] Free GLD Memory = 10
[OK] Free Model
[OK] Free GLD Memory = 10
[OK] Free Model
[OK] Free GLD Memory = 10
[OK] Free Model
[OK] Free GLD Memory = 10
[OK] Free Model
[OK] Free GLD Memory = 10
[OK] Free Model
Free Model Memory
Complete!!
ゲーム系はやらないのでOpenGL系のカードに変えてみたくなりました(^^;;
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