|
正常終了したのですが、CrystalMark2004OGLの結果が以下のように表示されたので、長文になりますが、報告します。
Init. hiyoGL 2004 -- 2004030501
Initialized Random
Initialized glut-1
Init. Model (pentium4.gld)
[OK] Initialized Function Pointer
[OK]Initialized Model
Load GLD File (pentium4.gld)
[OK] Initialized GC2 Header
[OK] GC2 Load Header > err = 0
[OK] Init. Bit Data > err = 0
[OK] Init. Bit Data > err = 0
[OK] Init. Bit Data > err = 0
[OK] Init. Bit Data > err = 0
[OK] Init. Bit Data > err = 0
[OK] Init. Bit Data > err = 0
[OK] Free BitData
[OK] Free BitData
[OK] Free BitData
[OK] Free BitData
[OK] Free BitData
[OK] Free BitData
[OK] Load GC2 Ver2
[OK] Loaded GC2 > err = 0
[OK] Free GC2 Header
[OK] Loaded GLD File > err = 0
Regist Model
[OK] Registed Texture
[OK] Set VertexArray
[OK] Registed Model
Regist WireFrame Model
[OK] Set Coloy Array
[OK] Set WireVertex Array
[OK] Registed Wireframe Array
[OK] Free GLD Memory = 5
[OK] Initalized Model (pentium4.gld)
Init. Model (palomino.gld)
[OK] Initialized Function Pointer
[OK]Initialized Model
Load GLD File (palomino.gld)
[OK] Initialized GC2 Header
[OK] GC2 Load Header > err = 0
[OK] Init. Bit Data > err = 0
[OK] Init. Bit Data > err = 0
[OK] Init. Bit Data > err = 0
[OK] Init. Bit Data > err = 0
[OK] Init. Bit Data > err = 0
[OK] Init. Bit Data > err = 0
[OK] Free BitData
[OK] Free BitData
[OK] Free BitData
[OK] Free BitData
[OK] Free BitData
[OK] Free BitData
[OK] Load GC2 Ver2
[OK] Loaded GC2 > err = 0
[OK] Free GC2 Header
[OK] Initialized GC2 Header
[OK] GC2 Load Header > err = 0
[OK] Init. Bit Data > err = 0
[OK] Init. Bit Data > err = 0
[OK] Init. Bit Data > err = 0
[OK] Init. Bit Data > err = 0
[OK] Init. Bit Data > err = 0
[OK] Init. Bit Data > err = 0
[OK] Free BitData
[OK] Free BitData
[OK] Free BitData
[OK] Free BitData
[OK] Free BitData
[OK] Free BitData
[OK] Load GC2 Ver2
[OK] Loaded GC2 > err = 0
[OK] Free GC2 Header
[OK] Loaded GLD File > err = 0
Regist Model
[OK] Registed Texture
[OK] Set VertexArray
[OK] Registed Model
Regist WireFrame Model
[OK] Set Coloy Array
[OK] Set WireVertex Array
[OK] Registed Wireframe Array
[OK] Free GLD Memory = 5
[OK] Initalized Model (palomino.gld)
Init. Model (wireback.gld)
[OK] Initialized Function Pointer
[OK]Initialized Model
Load GLD File (wireback.gld)
[OK] Loaded GLD File > err = 0
Regist Model
[OK] Registed Texture
[OK] Set VertexArray
[OK] Registed Model
Regist WireFrame Model
[OK] Set Coloy Array
[OK] Set WireVertex Array
[OK] Registed Wireframe Array
[OK] Free GLD Memory = 5
[OK] Initalized Model (wireback.gld)
Init. Model (redcone.gld)
[OK] Initialized Function Pointer
[OK]Initialized Model
Load GLD File (redcone.gld)
[OK] Initialized GC2 Header
[OK] GC2 Load Header > err = 0
[OK] Init. Bit Data > err = 0
[OK] Init. Bit Data > err = 0
[OK] Init. Bit Data > err = 0
[OK] Init. Bit Data > err = 0
[OK] Init. Bit Data > err = 0
[OK] Init. Bit Data > err = 0
[OK] Free BitData
[OK] Free BitData
[OK] Free BitData
[OK] Free BitData
[OK] Free BitData
[OK] Free BitData
[OK] Load GC2 Ver2
[OK] Loaded GC2 > err = 0
[OK] Free GC2 Header
[OK] Loaded GLD File > err = 0
Regist Model
[OK] Registed Texture
[OK] Set VertexArray
[OK] Registed Model
Regist WireFrame Model
[OK] Set Coloy Array
[OK] Set WireVertex Array
[OK] Registed Wireframe Array
[OK] Free GLD Memory = 5
[OK] Initalized Model (redcone.gld)
Init. Model (grencone.gld)
[OK] Initialized Function Pointer
[OK]Initialized Model
Load GLD File (grencone.gld)
[OK] Initialized GC2 Header
[OK] GC2 Load Header > err = 0
[OK] Init. Bit Data > err = 0
[OK] Init. Bit Data > err = 0
[OK] Init. Bit Data > err = 0
[OK] Init. Bit Data > err = 0
[OK] Init. Bit Data > err = 0
[OK] Init. Bit Data > err = 0
[OK] Free BitData
[OK] Free BitData
[OK] Free BitData
[OK] Free BitData
[OK] Free BitData
[OK] Free BitData
[OK] Load GC2 Ver2
[OK] Loaded GC2 > err = 0
[OK] Free GC2 Header
[OK] Loaded GLD File > err = 0
Regist Model
[OK] Registed Texture
[OK] Set VertexArray
[OK] Registed Model
Regist WireFrame Model
[OK] Set Coloy Array
[OK] Set WireVertex Array
[OK] Registed Wireframe Array
[OK] Free GLD Memory = 5
[OK] Initalized Model (grencone.gld)
Init. Model (bluecone.gld)
[OK] Initialized Function Pointer
[OK]Initialized Model
Load GLD File (bluecone.gld)
[OK] Initialized GC2 Header
[OK] GC2 Load Header > err = 0
[OK] Init. Bit Data > err = 0
[OK] Init. Bit Data > err = 0
[OK] Init. Bit Data > err = 0
[OK] Init. Bit Data > err = 0
[OK] Init. Bit Data > err = 0
[OK] Init. Bit Data > err = 0
[OK] Free BitData
[OK] Free BitData
[OK] Free BitData
[OK] Free BitData
[OK] Free BitData
[OK] Free BitData
[OK] Load GC2 Ver2
[OK] Loaded GC2 > err = 0
[OK] Free GC2 Header
[OK] Loaded GLD File > err = 0
Regist Model
[OK] Registed Texture
[OK] Set VertexArray
[OK] Registed Model
Regist WireFrame Model
[OK] Set Coloy Array
[OK] Set WireVertex Array
[OK] Registed Wireframe Array
[OK] Free GLD Memory = 5
[OK] Initalized Model (bluecone.gld)
Initialized hiyogl Init.
Initialized glut-2
Booting Scene0
[Scene0] Init. Logo
[Scene0] Loading GC2 LogoFile
[OK] Initialized GC2 Header
[OK] GC2 Load Header > err = 0
[OK] Init. Bit Data > err = 0
[OK] Init. Bit Data > err = 0
[OK] Init. Bit Data > err = 0
[OK] Init. Bit Data > err = 0
[OK] Init. Bit Data > err = 0
[OK] Init. Bit Data > err = 0
[OK] Free BitData
[OK] Free BitData
[OK] Free BitData
[OK] Free BitData
[OK] Free BitData
[OK] Free BitData
[OK] Load GC2 Ver2
[OK] GC2 File Load > err = 0
[OK] Free GC2 Header
[Scene0] Init. GLFog
[Scene0] Init. GL Parameter
[Scene0] Init. GL Lighting
[Scene0] Loop Start!
Main Loop Start
[Scene1] Booting Scene1
[Scene1] Initalize Parameter
[Scene1] Initalize CPU Model
[Scene1] Initalize GL Depth
[Scene1] Initalize Fog
[Scene1] Starting Scene1
[Scene2] Booting Scene2
[Scene2] Initialized Parameter
[Scene2] Initialized CPU Model
[Scene2] Initialized GL Depth
[Scene2] Initialized GL Fog
[Scene2] Initialized GL Light
[Scene2] Starting Scene2
[Scene2] Stage 0
Terminating hiyoGL
[OK] Free GLD Memory = 10
[OK] Free Model
[OK] Free GLD Memory = 10
[OK] Free Model
[OK] Free GLD Memory = 10
[OK] Free Model
[OK] Free GLD Memory = 10
[OK] Free Model
[OK] Free GLD Memory = 10
[OK] Free Model
[OK] Free GLD Memory = 10
[OK] Free Model
Free Model Memory
Complete!!
DEBUGモードでは以下のとおりです。
Init. hiyoGL 2004 -- 2004030501
!! DEBUG Mode !!
Initialized Random
Initialized glut-1
Init. Model (pentium4.gld)
[OK] Initialized Function Pointer
[OK]Initialized Model
Load GLD File (pentium4.gld)
[OK] Initialized GC2 Header
[OK] GC2 Load Header > err = 0
[OK] Init. Bit Data > err = 0
[OK] Init. Bit Data > err = 0
[OK] Init. Bit Data > err = 0
[OK] Init. Bit Data > err = 0
[OK] Init. Bit Data > err = 0
[OK] Init. Bit Data > err = 0
[OK] Free BitData
[OK] Free BitData
[OK] Free BitData
[OK] Free BitData
[OK] Free BitData
[OK] Free BitData
[OK] Load GC2 Ver2
[OK] Loaded GC2 > err = 0
[OK] Free GC2 Header
[OK] Loaded GLD File > err = 0
Regist Model
[OK] Registed Texture
[OK] Set VertexArray
[OK] Registed Model
Regist WireFrame Model
[OK] Set Coloy Array
[OK] Set WireVertex Array
[OK] Registed Wireframe Array
[OK] Free GLD Memory = 5
[OK] Initalized Model (pentium4.gld)
Init. Model (palomino.gld)
[OK] Initialized Function Pointer
[OK]Initialized Model
Load GLD File (palomino.gld)
[OK] Initialized GC2 Header
[OK] GC2 Load Header > err = 0
[OK] Init. Bit Data > err = 0
[OK] Init. Bit Data > err = 0
[OK] Init. Bit Data > err = 0
[OK] Init. Bit Data > err = 0
[OK] Init. Bit Data > err = 0
[OK] Init. Bit Data > err = 0
[OK] Free BitData
[OK] Free BitData
[OK] Free BitData
[OK] Free BitData
[OK] Free BitData
[OK] Free BitData
[OK] Load GC2 Ver2
[OK] Loaded GC2 > err = 0
[OK] Free GC2 Header
[OK] Initialized GC2 Header
[OK] GC2 Load Header > err = 0
[OK] Init. Bit Data > err = 0
[OK] Init. Bit Data > err = 0
[OK] Init. Bit Data > err = 0
[OK] Init. Bit Data > err = 0
[OK] Init. Bit Data > err = 0
[OK] Init. Bit Data > err = 0
[OK] Free BitData
[OK] Free BitData
[OK] Free BitData
[OK] Free BitData
[OK] Free BitData
[OK] Free BitData
[OK] Load GC2 Ver2
[OK] Loaded GC2 > err = 0
[OK] Free GC2 Header
[OK] Loaded GLD File > err = 0
Regist Model
[OK] Registed Texture
[OK] Set VertexArray
[OK] Registed Model
Regist WireFrame Model
[OK] Set Coloy Array
[OK] Set WireVertex Array
[OK] Registed Wireframe Array
[OK] Free GLD Memory = 5
[OK] Initalized Model (palomino.gld)
Init. Model (wireback.gld)
[OK] Initialized Function Pointer
[OK]Initialized Model
Load GLD File (wireback.gld)
[OK] Loaded GLD File > err = 0
Regist Model
[OK] Registed Texture
[OK] Set VertexArray
[OK] Registed Model
Regist WireFrame Model
[OK] Set Coloy Array
[OK] Set WireVertex Array
[OK] Registed Wireframe Array
[OK] Free GLD Memory = 5
[OK] Initalized Model (wireback.gld)
Init. Model (redcone.gld)
[OK] Initialized Function Pointer
[OK]Initialized Model
Load GLD File (redcone.gld)
[OK] Initialized GC2 Header
[OK] GC2 Load Header > err = 0
[OK] Init. Bit Data > err = 0
[OK] Init. Bit Data > err = 0
[OK] Init. Bit Data > err = 0
[OK] Init. Bit Data > err = 0
[OK] Init. Bit Data > err = 0
[OK] Init. Bit Data > err = 0
[OK] Free BitData
[OK] Free BitData
[OK] Free BitData
[OK] Free BitData
[OK] Free BitData
[OK] Free BitData
[OK] Load GC2 Ver2
[OK] Loaded GC2 > err = 0
[OK] Free GC2 Header
[OK] Loaded GLD File > err = 0
Regist Model
[OK] Registed Texture
[OK] Set VertexArray
[OK] Registed Model
Regist WireFrame Model
[OK] Set Coloy Array
[OK] Set WireVertex Array
[OK] Registed Wireframe Array
[OK] Free GLD Memory = 5
[OK] Initalized Model (redcone.gld)
Init. Model (grencone.gld)
[OK] Initialized Function Pointer
[OK]Initialized Model
Load GLD File (grencone.gld)
[OK] Initialized GC2 Header
[OK] GC2 Load Header > err = 0
[OK] Init. Bit Data > err = 0
[OK] Init. Bit Data > err = 0
[OK] Init. Bit Data > err = 0
[OK] Init. Bit Data > err = 0
[OK] Init. Bit Data > err = 0
[OK] Init. Bit Data > err = 0
[OK] Free BitData
[OK] Free BitData
[OK] Free BitData
[OK] Free BitData
[OK] Free BitData
[OK] Free BitData
[OK] Load GC2 Ver2
[OK] Loaded GC2 > err = 0
[OK] Free GC2 Header
[OK] Loaded GLD File > err = 0
Regist Model
[OK] Registed Texture
[OK] Set VertexArray
[OK] Registed Model
Regist WireFrame Model
[OK] Set Coloy Array
[OK] Set WireVertex Array
[OK] Registed Wireframe Array
[OK] Free GLD Memory = 5
[OK] Initalized Model (grencone.gld)
Init. Model (bluecone.gld)
[OK] Initialized Function Pointer
[OK]Initialized Model
Load GLD File (bluecone.gld)
[OK] Initialized GC2 Header
[OK] GC2 Load Header > err = 0
[OK] Init. Bit Data > err = 0
[OK] Init. Bit Data > err = 0
[OK] Init. Bit Data > err = 0
[OK] Init. Bit Data > err = 0
[OK] Init. Bit Data > err = 0
[OK] Init. Bit Data > err = 0
[OK] Free BitData
[OK] Free BitData
[OK] Free BitData
[OK] Free BitData
[OK] Free BitData
[OK] Free BitData
[OK] Load GC2 Ver2
[OK] Loaded GC2 > err = 0
[OK] Free GC2 Header
[OK] Loaded GLD File > err = 0
Regist Model
[OK] Registed Texture
[OK] Set VertexArray
[OK] Registed Model
Regist WireFrame Model
[OK] Set Coloy Array
[OK] Set WireVertex Array
[OK] Registed Wireframe Array
[OK] Free GLD Memory = 5
[OK] Initalized Model (bluecone.gld)
Initialized hiyogl Init.
Initialized glut-2
Booting Scene0
[Scene0] Init. Logo
[Scene0] Loading GC2 LogoFile
[OK] Initialized GC2 Header
[OK] GC2 Load Header > err = 0
[OK] Init. Bit Data > err = 0
[OK] Init. Bit Data > err = 0
[OK] Init. Bit Data > err = 0
[OK] Init. Bit Data > err = 0
[OK] Init. Bit Data > err = 0
[OK] Init. Bit Data > err = 0
[OK] Free BitData
[OK] Free BitData
[OK] Free BitData
[OK] Free BitData
[OK] Free BitData
[OK] Free BitData
[OK] Load GC2 Ver2
[OK] GC2 File Load > err = 0
[OK] Free GC2 Header
[Scene0] Init. GLFog
[Scene0] Init. GL Parameter
[Scene0] Init. GL Lighting
[Scene0] Loop Start!
Main Loop Start
[Scene1] Booting Scene1
[Scene1] Initalize Parameter
[Scene1] Initalize CPU Model
[Scene1] Initalize GL Depth
[Scene1] Initalize Fog
[Scene1] Starting Scene1
[Scene1] Stage 0
[Scene1] Stage 1
[Scene1] (Wireframe) Models = 512
[Scene1] (Wireframe) Score = 19400
[Scene1] Stage 2
[Scene1] Terminate Scene1
[Scene2] Booting Scene2
[Scene2] Initialized Parameter
[Scene2] Initialized CPU Model
[Scene2] Initialized GL Depth
[Scene2] Initialized GL Fog
[Scene2] Initialized GL Light
[Scene2] Starting Scene2
[Scene2] Stage 0
[Scene2] Stage 1
[Scene2] (Wireframe) Models = 64
[Scene2] (Full Polygon) Score = 4467
[Scene2] Terminate Scene2
Terminating hiyoGL
[OK] Free GLD Memory = 10
[OK] Free Model
[OK] Free GLD Memory = 10
[OK] Free Model
[OK] Free GLD Memory = 10
[OK] Free Model
[OK] Free GLD Memory = 10
[OK] Free Model
[OK] Free GLD Memory = 10
[OK] Free Model
[OK] Free GLD Memory = 10
[OK] Free Model
Free Model Memory
Complete!!
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
CrystalMark 0.8.95.157 (C) 1998-2003 hiyohiyo
Crystal Dew World [http://crystalmark.info/]
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
------------------------------------------------------------------------------
CrystalMark Result
------------------------------------------------------------------------------
Display Mode : 1024 x 768 32bit (Normal)
CrystalMark : 51043
[ ALU ] 8183
Fibonacci : 1155
Napierian : 3121
Eratosthenes : 2523
QuickSort : 1384
[ FPU ] 5407
MikoFPU : 904
RandMeanSS : 1708
FFT : 1973
Mandelbrot : 822
[ MEM ] 13968
Read : 3736.40 MB/s ( 7472 )
Write : 1190.78 MB/s ( 2381 )
Read/Write : 1182.91 MB/s ( 2365 )
Cache : 8751.22 MB/s ( 1750 )
[ HDD ] 8916
Read : 53.04 MB/s ( 2121 )
Write : 59.33 MB/s ( 2373 )
RandomRead512K : 45.34 MB/s ( 1813 )
RandomWrite512K : 36.12 MB/s ( 1444 )
RandomRead 64K : 8.99 MB/s ( 359 )
RandomWrite 64K : 20.17 MB/s ( 806 )
[ GDI ] 9978
Text : 3005
Square : 1097
Circle : 1535
BitBlt : 4341
[ D2D ] 4591
Sprite 10 : 331.53 FPS ( 33 )
Sprite 100 : 273.14 FPS ( 273 )
Sprite 500 : 152.81 FPS ( 764 )
Sprite 1000 : 98.38 FPS ( 983 )
Sprite 5000 : 25.00 FPS ( 1250 )
Sprite 10000 : 12.88 FPS ( 1288 )
------------------------------------------------------------------------------
System Information
------------------------------------------------------------------------------
OS : Windows XP Professional Service Pack 1 [5.1 Build 2600]
Display Mode : 1024 x 768 32bit 60Hz
Memory : 1023 MB (DDR SDRAM PC3200 CL3)
DirectX : 9.0b
------------------------------------------------------------------------------
CPU
------------------------------------------------------------------------------
CPU Name : Intel Pentium 4 HT (Northwood)
Vendor String : GenuineIntel
Name String : Intel(R) Pentium(R) 4 CPU 2.40GHz
Platform : Socket 478
CPU Type : Original OEM processor
Number(Logical) : 2
Hyper-Threading : 2
Family : F
FamilyEx : 00
Model : 2
Stepping : 9
BrandID : 09
APIC : 00
Feature : MMX SSE SSE2 HTT
Current Original
Clock : 2400.74 MHz 2400.00 MHz
System Clock : 200.06 MHz 200.00 MHz
System Bus : 800.25 MHz 800.00 MHz
Multiplier : 12.00 12.00
Data Rate : QDR
Over Clock : 0.03 %
L1 T-Cache : 12 KuOps
L1 D-Cache : 8 KB
L2 Cache : 512 KB [Full:2400.74 MHz]
------------------------------------------------------------------------------
Device
------------------------------------------------------------------------------
ChipSet : SiS 655
North : SiS 655
South : SiS 964
IDE Controller : SiS 5513 IDE UDMA Controller
------------------------------------------------------------------------------
Graphics
------------------------------------------------------------------------------
Video : ATI RADEON 9600 PRO
Video Product : SAPPHIRE RADEON 9600 PRO ATLANTIS
Video Vendor : ATI Technologies Inc.
Video Chip : RADEON 9600 Series AGP (0x4150)
Video RAM : 128 MB
Driver Version : 6.14.10.6430
Driver Date : 2004/02/24
------------------------------------------------------------------------------
HDD
------------------------------------------------------------------------------
Type Size Model ( Buffer Mode )
IDE 160.0GB SAMSUNG SP1604N 2048KB Ultra DMA/100
IDE 80.0GB ST380013AS 8192KB SATA/150/300
SCSI 80.0GB ST380013 AS
------------------------------------------------------------------------------
BIOS
------------------------------------------------------------------------------
Vendor : American Megatrends Inc.
Caption : BIOS Date: 03/01/04 12:58:37 Ver: 08.00.09
Version : A M I - 3000401
Date : 2004/03/01
SM BIOS Caption : 1003.001
SM BIOS Version : 2.3
------------------------------------------------------------------------------
Mother
------------------------------------------------------------------------------
Vendor : ASUSTeK Computer INC.
Product : P4S800D-E
Version : Rev 1.xx
------------------------------------------------------------------------------
Computer System
------------------------------------------------------------------------------
Vendor : To Be Filled By O.E.M.
Product : To Be Filled By O.E.M.
------------------------------------------------------------------------------
CPUID Detail Information
------------------------------------------------------------------------------
0x00000000 : EAX=0x00000002 EBX=0x756E6547 ECX=0x6C65746E EDX=0x49656E69
0x00000001 : EAX=0x00000F29 EBX=0x00020809 ECX=0x00004400 EDX=0xBFEBFBFF
0x00000002 : EAX=0x665B5001 EBX=0x00000000 ECX=0x00000000 EDX=0x007B7040
0x80000000 : EAX=0x80000004 EBX=0x00000000 ECX=0x00000000 EDX=0x00000000
0x80000001 : EAX=0x00000000 EBX=0x00000000 ECX=0x00000000 EDX=0x00000000
0x80000002 : EAX=0x20202020 EBX=0x20202020 ECX=0x20202020 EDX=0x6E492020
0x80000003 : EAX=0x286C6574 EBX=0x50202952 ECX=0x69746E65 EDX=0x52286D75
0x80000004 : EAX=0x20342029 EBX=0x20555043 ECX=0x30342E32 EDX=0x007A4847
------------------------------------------------------------------------------
PCI Device List
------------------------------------------------------------------------------
No Bus Dev Fnc VendorDeviceRev SubSystem Class DeviceType
0 0: 0: 0 1039h:0655h.60h 104380AAh 060000h Host Bridge
1 0: 1: 0 1039h:0003h.00h 00000000h 060400h PCI to PCI Bridge
2 0: 2: 0 1039h:0964h.36h 00000000h 060100h ISA Bridge
3 0: 2: 5 1039h:5513h.01h 1043810Eh 01018Ah Bus Master IDE controller
4 0: 3: 0 1039h:7001h.0Fh 1043810Eh 0C0310h OHCI USB Controller
5 0: 3: 1 1039h:7001h.0Fh 1043810Eh 0C0310h OHCI USB Controller
6 0: 3: 2 1039h:7001h.0Fh 1043810Eh 0C0310h OHCI USB Controller
7 0: 3: 3 1039h:7002h.00h 1043810Eh 0C0320h EHCI USB Controller
8 0: 5: 0 1039h:0180h.01h 1043810Eh 010485h
9 0: 9: 0 11C1h:044Ch.02h 11C1044Ch 078000h Other Communications
10 0: 11: 0 1412h:1724h.01h 14121724h 040100h Audio Device
11 0: 12: 0 8086h:100Eh.02h 8086002Eh 020000h Ethernet Controller
12 0: 13: 0 1106h:3044h.80h 1043808Ah 0C0010h OHCI IEEE1394 Controller
13 0: 14: 0 1039h:0181h.00h 10438112h 010485h
14 0: 15: 0 11ABh:4320h.13h 1043811Ah 020000h Ethernet Controller
15 1: 0: 0 1002h:4150h.00h 174B7C19h 030000h VGA Compatible Controller
16 1: 0: 1 1002h:4170h.00h 174B7C18h 038000h Other Display Controller
No DeviceName | SubSystem Vendor
0 SiS 655 Host | ASUS
1 SiS Unknown
2 SiS SiS964 [MuTIOL Media IO]
3 SiS 5513 [IDE] | ASUS
4 SiS USB 1.0 Controller | ASUS
5 SiS USB 1.0 Controller | ASUS
6 SiS USB 1.0 Controller | ASUS
7 SiS USB 2.0 Controller | ASUS
8 SiS Unknown | ASUS
9 Lucent Microelectronics LT WinModem | Lucent Microelectronics
10 IC Ensemble Inc ICE1724 [Envy24HT] | IC Ensemble Inc
11 Intel 82540EM Gigabit Ethernet Controller | Intel
12 VIA IEEE 1394 Host Controller | ASUS
13 SiS Unknown | ASUS
14 Galileo Technology Ltd. Gigabit Ethernet Adapter | ASUS
15 ATI RV350 AP [Radeon 9600] | Unknown
16 ATI RV350 AP [Radeon 9600] (Secondary) | Unknown
|
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