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koinecさんレスありがとうございます。
Scene2 256CPUは大迫力かつ非常に鮮明です。
intelCPUのヒートシンクいい感じです。
このボード(FX5950U)で何かご協力できることがありましたら是非ご指示ください。
私にはほとんど未知の領域ですが、勉強させていただきます。無理ですね。
とりあえずDebug.logをとってみました。 NIDIA Drive : 53.03
意味のない報告でしたら無視してください。
[hiyoGL_Scene1]
Scene1_Score=5961
Scene1_Lines=1006908
Scene1_CPU=128
[hiyoGL_Scene2]
Scene2_Score=11488
Scene2_Polygons=7266866
Scene2_CPU=256
Init. hiyoGL 2004 -- 2004030501
!! DEBUG Mode !!
Initialized Random
Initialized glut-1
Init. Model (pentium4.gld)
[OK] Initialized Function Pointer
[OK]Initialized Model
Load GLD File (pentium4.gld)
[OK] Initialized GC2 Header
[OK] GC2 Load Header > err = 0
[OK] Init. Bit Data > err = 0
[OK] Init. Bit Data > err = 0
[OK] Init. Bit Data > err = 0
[OK] Init. Bit Data > err = 0
[OK] Init. Bit Data > err = 0
[OK] Init. Bit Data > err = 0
[OK] Free BitData
[OK] Free BitData
[OK] Free BitData
[OK] Free BitData
[OK] Free BitData
[OK] Free BitData
[OK] Load GC2 Ver2
[OK] Loaded GC2 > err = 0
[OK] Free GC2 Header
[OK] Loaded GLD File > err = 0
Regist Model
[OK] Registed Texture
[OK] Set VertexArray
[OK] Registed Model
Regist WireFrame Model
[OK] Set Coloy Array
[OK] Set WireVertex Array
[OK] Registed Wireframe Array
[OK] Free GLD Memory = 5
[OK] Initalized Model (pentium4.gld)
Init. Model (palomino.gld)
[OK] Initialized Function Pointer
[OK]Initialized Model
Load GLD File (palomino.gld)
[OK] Initialized GC2 Header
[OK] GC2 Load Header > err = 0
[OK] Init. Bit Data > err = 0
[OK] Init. Bit Data > err = 0
[OK] Init. Bit Data > err = 0
[OK] Init. Bit Data > err = 0
[OK] Init. Bit Data > err = 0
[OK] Init. Bit Data > err = 0
[OK] Free BitData
[OK] Free BitData
[OK] Free BitData
[OK] Free BitData
[OK] Free BitData
[OK] Free BitData
[OK] Load GC2 Ver2
[OK] Loaded GC2 > err = 0
[OK] Free GC2 Header
[OK] Initialized GC2 Header
[OK] GC2 Load Header > err = 0
[OK] Init. Bit Data > err = 0
[OK] Init. Bit Data > err = 0
[OK] Init. Bit Data > err = 0
[OK] Init. Bit Data > err = 0
[OK] Init. Bit Data > err = 0
[OK] Init. Bit Data > err = 0
[OK] Free BitData
[OK] Free BitData
[OK] Free BitData
[OK] Free BitData
[OK] Free BitData
[OK] Free BitData
[OK] Load GC2 Ver2
[OK] Loaded GC2 > err = 0
[OK] Free GC2 Header
[OK] Loaded GLD File > err = 0
Regist Model
[OK] Registed Texture
[OK] Set VertexArray
[OK] Registed Model
Regist WireFrame Model
[OK] Set Coloy Array
[OK] Set WireVertex Array
[OK] Registed Wireframe Array
[OK] Free GLD Memory = 5
[OK] Initalized Model (palomino.gld)
Init. Model (wireback.gld)
[OK] Initialized Function Pointer
[OK]Initialized Model
Load GLD File (wireback.gld)
[OK] Loaded GLD File > err = 0
Regist Model
[OK] Registed Texture
[OK] Set VertexArray
[OK] Registed Model
Regist WireFrame Model
[OK] Set Coloy Array
[OK] Set WireVertex Array
[OK] Registed Wireframe Array
[OK] Free GLD Memory = 5
[OK] Initalized Model (wireback.gld)
Init. Model (redcone.gld)
[OK] Initialized Function Pointer
[OK]Initialized Model
Load GLD File (redcone.gld)
[OK] Initialized GC2 Header
[OK] GC2 Load Header > err = 0
[OK] Init. Bit Data > err = 0
[OK] Init. Bit Data > err = 0
[OK] Init. Bit Data > err = 0
[OK] Init. Bit Data > err = 0
[OK] Init. Bit Data > err = 0
[OK] Init. Bit Data > err = 0
[OK] Free BitData
[OK] Free BitData
[OK] Free BitData
[OK] Free BitData
[OK] Free BitData
[OK] Free BitData
[OK] Load GC2 Ver2
[OK] Loaded GC2 > err = 0
[OK] Free GC2 Header
[OK] Loaded GLD File > err = 0
Regist Model
[OK] Registed Texture
[OK] Set VertexArray
[OK] Registed Model
Regist WireFrame Model
[OK] Set Coloy Array
[OK] Set WireVertex Array
[OK] Registed Wireframe Array
[OK] Free GLD Memory = 5
[OK] Initalized Model (redcone.gld)
Init. Model (grencone.gld)
[OK] Initialized Function Pointer
[OK]Initialized Model
Load GLD File (grencone.gld)
[OK] Initialized GC2 Header
[OK] GC2 Load Header > err = 0
[OK] Init. Bit Data > err = 0
[OK] Init. Bit Data > err = 0
[OK] Init. Bit Data > err = 0
[OK] Init. Bit Data > err = 0
[OK] Init. Bit Data > err = 0
[OK] Init. Bit Data > err = 0
[OK] Free BitData
[OK] Free BitData
[OK] Free BitData
[OK] Free BitData
[OK] Free BitData
[OK] Free BitData
[OK] Load GC2 Ver2
[OK] Loaded GC2 > err = 0
[OK] Free GC2 Header
[OK] Loaded GLD File > err = 0
Regist Model
[OK] Registed Texture
[OK] Set VertexArray
[OK] Registed Model
Regist WireFrame Model
[OK] Set Coloy Array
[OK] Set WireVertex Array
[OK] Registed Wireframe Array
[OK] Free GLD Memory = 5
[OK] Initalized Model (grencone.gld)
Init. Model (bluecone.gld)
[OK] Initialized Function Pointer
[OK]Initialized Model
Load GLD File (bluecone.gld)
[OK] Initialized GC2 Header
[OK] GC2 Load Header > err = 0
[OK] Init. Bit Data > err = 0
[OK] Init. Bit Data > err = 0
[OK] Init. Bit Data > err = 0
[OK] Init. Bit Data > err = 0
[OK] Init. Bit Data > err = 0
[OK] Init. Bit Data > err = 0
[OK] Free BitData
[OK] Free BitData
[OK] Free BitData
[OK] Free BitData
[OK] Free BitData
[OK] Free BitData
[OK] Load GC2 Ver2
[OK] Loaded GC2 > err = 0
[OK] Free GC2 Header
[OK] Loaded GLD File > err = 0
Regist Model
[OK] Registed Texture
[OK] Set VertexArray
[OK] Registed Model
Regist WireFrame Model
[OK] Set Coloy Array
[OK] Set WireVertex Array
[OK] Registed Wireframe Array
[OK] Free GLD Memory = 5
[OK] Initalized Model (bluecone.gld)
Initialized hiyogl Init.
Initialized glut-2
Booting Scene0
[Scene0] Init. Logo
[Scene0] Loading GC2 LogoFile
[OK] Initialized GC2 Header
[OK] GC2 Load Header > err = 0
[OK] Init. Bit Data > err = 0
[OK] Init. Bit Data > err = 0
[OK] Init. Bit Data > err = 0
[OK] Init. Bit Data > err = 0
[OK] Init. Bit Data > err = 0
[OK] Init. Bit Data > err = 0
[OK] Free BitData
[OK] Free BitData
[OK] Free BitData
[OK] Free BitData
[OK] Free BitData
[OK] Free BitData
[OK] Load GC2 Ver2
[OK] GC2 File Load > err = 0
[OK] Free GC2 Header
[Scene0] Init. GLFog
[Scene0] Init. GL Parameter
[Scene0] Init. GL Lighting
[Scene0] Loop Start!
Main Loop Start
[Scene1] Booting Scene1
[Scene1] Initalize Parameter
[Scene1] Initalize CPU Model
[Scene1] Initalize GL Depth
[Scene1] Initalize Fog
[Scene1] Starting Scene1
[Scene1] Stage 0
[Scene1] Stage 1
[Scene1] (Wireframe) Models = 128
[Scene1] (Wireframe) Score = 5961
[Scene1] Stage 2
[Scene1] Terminate Scene1
[Scene2] Booting Scene2
[Scene2] Initialized Parameter
[Scene2] Initialized CPU Model
[Scene2] Initialized GL Depth
[Scene2] Initialized GL Fog
[Scene2] Initialized GL Light
[Scene2] Starting Scene2
[Scene2] Stage 0
[Scene2] Stage 1
[Scene2] (Wireframe) Models = 256
[Scene2] (Full Polygon) Score = 11488
[Scene2] Terminate Scene2
Terminating hiyoGL
[OK] Free GLD Memory = 10
[OK] Free Model
[OK] Free GLD Memory = 10
[OK] Free Model
[OK] Free GLD Memory = 10
[OK] Free Model
[OK] Free GLD Memory = 10
[OK] Free Model
[OK] Free GLD Memory = 10
[OK] Free Model
[OK] Free GLD Memory = 10
[OK] Free Model
Free Model Memory
Complete!!
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